Introduction

This project investigates the statistical fairness of KIKERIKI, a children’s board game by HABA (2001). Although designed for young players, the game contains probabilistic mechanics that allow for quantitative analysis. The objective of this study was to determine whether the game provides equal winning opportunities for all players, regardless of turn order, rule variants, or game configuration.

Game Overview

KIKERIKI is a dice-based card collection game using five coloured playing figures, animal cards marked with three coloured dots, and a colour die including a joker symbol. Players roll the die to place matching figures on the active card. Correct rolls allow continued play, while incorrect rolls pass the turn. A card is won when all required colours are placed.

Projekt-Screenshot 1

Research Question

The study addressed the following questions:

  • Do all players have equal chances of winning cards?
  • Does allowing a player to continue after winning a card affect fairness?
  • Does the starting player have an advantage?
  • How do the number of players and cards influence balance?

Methodology

A Monte Carlo simulation approach was used, running 10,000 simulated games per condition. The simulations varied:

  • Number of players (2–5)
  • Number of cards (2–18)
  • Turn rules (player continues after winning vs. turn passes)

All players were assumed to behave identically, with outcomes determined solely by chance. Statistical significance was evaluated using two-sample t-tests.

Results

  • Player Position: No significant advantage was found for any player position across all configurations (p > 0.1).
  • Rule Variants: No significant difference was found between the two turn-taking strategies (p ≈ 0.22).
  • Starting Position: No consistent advantage was observed for the starting player under either rule set (p > 0.1).
  • Game Parameters: Across all tested combinations of players and cards, fewer than 1% of simulations showed significant deviations, attributed to random variation.

Overall, the results indicate strong statistical fairness across all tested conditions.

Projekt-Screenshot 1

Discussion

The game’s balance is supported by its design: evenly distributed colour requirements, the use of a joker to reduce bad-luck streaks, and independent card rounds prevent systematic advantages. While short-term winning streaks can occur, they do not meaningfully affect long-term outcomes.

Conclusion

The analysis demonstrates that KIKERIKI is a statistically fair and robust game. It remains balanced across different player counts, rule variations, and game lengths. The findings confirm that the game offers equal winning opportunities for all players while maintaining an engaging and enjoyable playing experience for both children and adults.

Simulation Data Visualisation Game